
Keep your GOGGLES on at all times
when at Chrono Station, Shooting Range or on Game
Field
Barrel
Bags ARE REQUIRED. Period - no
plugs, squeegies in barrel, etc. and must remain
on the marker the whole time you are in the staging
area.
Maximum
field velocity is 300 FPS - you are responsible
for maintaining safe speeds. You may be asked
to verify your FPS by a referee
AT ANY TIME.
Dead
Man Posture: When eliminated from a game, the
gun is aimed up with barrel bag on and clearly
visable as you walk off the field. Any variation
of this means you are FAIR GAME.
Eliminated
Players DO NOT TALK, give up
paint, guns or air, and/or point out players -
talking dead players earn bonus balls.
If
you say HIT, DEAD, OUT, I'M GONE
or anything similar, you are eliminated from the
game.
If
a ball hits you and you cannot see the mark, call
a referee for a paintcheck. You must defend yourself
under a paintcheck.
Full face masks required.
Trigger
guard must be on marker and operational.
Beavertails ARE REQUIRED on Cockers.
Bunkering
is allowed. If you don't want to play by this
rule, discuss it with the referees BEFORE
game start.
SEMI AUTO ONLY while playing
on this field - IT'S REQUIRED BY INSURANCE
- PERIOD, END OF DISCUSSION
- no full auto, burst or turbo modes - no runaway
reactive triggers.
Only ONE MARKER per person UNLESS
YOU TALK TO THE REFEREE before game start.
No food past the safety net.
Dry
firing is permitted, but please do so outside
the Staging Area with marker pointed in a safe
direction.
Referees rulings are final, DO NOT
argue with the refs, discuss calls after game
is ended.
All
quarter size paint marks on any part of the body
or the gun count.
YOU
MUST COMPLETE AND SIGN A RELEASE BEFORE YOU PLAY
NO EXCEPTIONS
All players MUST complete
and sign a Standard
Release.
If you are 10 - 15, BOTH
YOU AND YOUR PARENT OR GUARDIAN MUST SIGN a Minor
Release and a Standard
Release
|
|